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Welcome to Hercules Online! We are pleased to announce our server, which we have been working on for a long time, a 60-cap server. Hercules Online promises its players a bug free and no delay game experience, we offer you the best 60 Cap Server. Do you want to go back to the old active times? If so, plunge into the adventure of Hercules Online!

The Grand Opening of our server will take place on Saturday, June 6th at 20:00 (GMT+3).
We would like to briefly introduce the core systems that we believe are essential for a true Silkroad experience and around which we have designed our entire server. Under this section, you will learn about many of the key mechanics and features that shape the overall gameplay experience.
Our goal is to preserve the nostalgic spirit of Silkroad while creating a sustainable, competitive, and enjoyable environment for the long term. In the sections below, you can explore the systems we have developed to achieve this vision in greater detail.
Genaral Limits
IP : 4
Pc : 4
Job Mode Ip : 2
Job Mode Pc : 1
Event Regions : Pc 1/Ip 4
Server Limits
Guild Limit : 16
Union Limit : 2
Daily Gold Limit : 500 M Per Character(Job Mode)
Maximum Plus : +11
Devil Plus : +0
Honor System
This system is based on events, trading activities and unique hunting. Detailed information regarding its mechanics, rewards and functionality will be provided in the relevant sections below.
You'll be given a rich starter pack at the beginning of the game and you'll be able to progress to the max level quickly.
You can check out the starter pack below.
During the leveling process, you can meet your potion needs up to a certain level through the Supply Potions NPCs located in Constantinople, Samarkand, Donwhang, and Jangan. These NPCs can be found next to the original potion vendors in each city.
In addition to potions, you can purchase many different items with Supply Coins. These coins can be obtained from all monsters between levels 1 and 50.
From the Supply NPCs located in both European and Chinese towns, you can obtain 1st to 6th Degree weapons and equipment using Supply Coins. Items purchased from these NPCs have a chance to be obtained as normal, Seal of Star (SoS), Seal of Moon (SoM), or Seal of Sun (SoSun), depending on your luck.
All SoX and Elixir drops are active from Level 1 to 60.
In addition, all 1st to 6th Degree stones can be obtained as monster drops. 7th Degree stones are available for purchase from the Stone Shop NPC located in Hotan.
Since we believe that gold should remain a valuable currency in the game, we have removed 7th Degree stones from the drop system. Instead, all stones are now available exclusively through gold purchases.
In addition, Immortal and Astral items are also available through the F10 Silk Shop.
Speaking of custom NPCs, we have added various new items to all NPCs originally known as Ring/Powder Merchants. This allows players to access several essential items from a single location, making progression more convenient and enjoyable.
Now, let's take a quick look at what these NPCs have to offer.
Instead of relying on complex and artificial solutions such as clone maps, we chose to make full use of Silkroad's vast and efficient world. For this reason, we have redesigned the Taklamakan and Roc Mountain regions and populated them with monsters suitable for the Level 55–60 range.
This allows players to progress through the original game world rather than repetitive cloned areas, providing a more immersive and diverse leveling experience all the way to the end-game.
Trade System
We have designed a trade system that allows every player to participate in trading activities starting from Level 25. While keeping the original Silkroad spirit alive, we have also introduced several improvements to create a more competitive and rewarding experience.
Trade Routes
To encourage greater competition and allow for larger trade groups, the Samarkand and Constantinople trade routes have been disabled.
Trade goods can only be purchased and sold between the following cities:
Jangan ↔ Donwhang
Donwhang ↔ Hotan
Jangan ↔ Hotan
By concentrating all job activities on these routes, we aim to create a more active environment for Traders, Hunters, and Thieves.
Trade goods can only be purchased and sold between the following cities:
Jangan ↔ Donwhang
Donwhang ↔ Hotan
Jangan ↔ Hotan
By concentrating all job activities on these routes, we aim to create a more active environment for Traders, Hunters, and Thieves.
Earn Silk Through Trading
We have introduced a unique feature to the trade system.
Players with an active Premium who reach the daily trade limit of 500 Million Gold will receive an additional reward of 30 Silk.
This means that trading can now generate not only Gold but also Silk, making the Job System more rewarding than ever.
Players with an active Premium who reach the daily trade limit of 500 Million Gold will receive an additional reward of 30 Silk.
This means that trading can now generate not only Gold but also Silk, making the Job System more rewarding than ever.
Profit Rates
Jangan ↔ Donwhang: 20 Million Gold
Hotan ↔ Donwhang: 20 Million Gold
Jangan ↔ Hotan: 45 Million Gold
Hotan ↔ Donwhang: 20 Million Gold
Jangan ↔ Hotan: 45 Million Gold
Honor Point Rewards
Players who complete their daily trade limit will also receive 50 Honor Points.
With these rewards, the Trade System becomes one of the most valuable activities in the game, providing players with Gold, Silk, and Honor Points while encouraging continuous participation in the Job System.
With these rewards, the Trade System becomes one of the most valuable activities in the game, providing players with Gold, Silk, and Honor Points while encouraging continuous participation in the Job System.
Fair Unique Hunting
We have spent a great deal of time designing a Unique system that is both fair and competitive.
Instead of separating Unique monsters into STR and INT versions, we decided to adopt a Chinese and European Unique structure. We have seen this approach successfully implemented on several private servers in recent years, and we believe it creates a healthier competitive environment for both races.
All Unique monsters reward players with various amounts of Silk and Honor Points, but we have completely redesigned the way Honor Points are earned.
Rather than rewarding different amounts of Honor based on which Unique is killed, we wanted to create a system that encourages consistent participation from all players.
For this reason, regardless of which Unique you defeat, you will earn 20 Honor Points for every 5 Unique kills.
This system ensures that every Unique remains valuable and worth hunting, while providing a fair and predictable progression path for all players. Whether you prefer hunting lower-tier Uniques or competing for the strongest bosses on the server, every kill contributes toward your Honor progression.
Unique Silk
Tiger Girl - 5 Silk
Cerberus - 5 Silk
Captain Ivy - 5 Silk
Uruchi - 5 Silk
Isyutaru - 15 Silk
Lord Yarkan(60 Level) - 15 Silk
Demon Shaitan(60 Level) - 20 Silk
Instead of separating Unique monsters into STR and INT versions, we decided to adopt a Chinese and European Unique structure. We have seen this approach successfully implemented on several private servers in recent years, and we believe it creates a healthier competitive environment for both races.
All Unique monsters reward players with various amounts of Silk and Honor Points, but we have completely redesigned the way Honor Points are earned.
Rather than rewarding different amounts of Honor based on which Unique is killed, we wanted to create a system that encourages consistent participation from all players.
For this reason, regardless of which Unique you defeat, you will earn 20 Honor Points for every 5 Unique kills.
This system ensures that every Unique remains valuable and worth hunting, while providing a fair and predictable progression path for all players. Whether you prefer hunting lower-tier Uniques or competing for the strongest bosses on the server, every kill contributes toward your Honor progression.
Unique Silk
Tiger Girl - 5 Silk
Cerberus - 5 Silk
Captain Ivy - 5 Silk
Uruchi - 5 Silk
Isyutaru - 15 Silk
Lord Yarkan(60 Level) - 15 Silk
Demon Shaitan(60 Level) - 20 Silk
Alchemy System
While preparing the Alchemy system, we made careful adjustments to create a balanced and long lasting progression experience.
The maximum plus limit has been set to +11, and Alchemy has been completely disabled for Devil items.
The maximum plus limit has been set to +11, and Alchemy has been completely disabled for Devil items.
Alchemy Success Rates
+1: 100%
+2: 100%
+3: 75%
+4: 70%
+5: 70%
+6: 50%
+7: 30%
+8: 20%
+9: 10%
+10: 5%
+11: 5%
With this structure, the Alchemy system remains rewarding while preserving item value and long-term competition.
Since the grand opening of our server, you can create your guild and register for the fortress wars.
This also means there will be fortress wars starting from the first week of server launch.
Embrace the lower levels, relish in the nostalgia of low-level items, and prove your team's worth.
Join us now and reignite the thrill of the old-school atmosphere!
Honor buffs have undoubtedly been one of the most interesting systems throughout the history of the game. We have completely removed the graduation system.
The ranking will now be based on the honor points that players can earn from activities on the server and will be reset every Sunday at midnight.
Unlike before, now a total of 100 players can access buffs instead of 50.
The ranking is as follows:
1 ~ 10 players receive King, Gold, Silver and Bronze buffs.
11 ~ 30 players receive Gold, Silver and Bronze buffs.
31 ~ 60 players receive Silver and Bronze buffs.
61 ~ 100 players receive only Bronze buff.
About Events
We've enhanced some events in the server and added a few new ones that you'll love.
First, let's talk about event registration; you'll need to register for all existing and newly added events to participate.
Notices are sent 10, 5, and 1 minute before the start of each event, so make sure to register during this period.
Once you've successfully registered, pay attention to the alerts, or you might risk disqualification!
Event teleporter will now be the only NPC for event registration.
After clicking on Event Registration, you'll be directed to a newly designed, modern interface where you can register for the available event.
We've reorganized the items in the Magic POP system! We deleted the weapons, gears and accessories and added some special items that required in game.
You cannot get Magic POP item with silks to make some items more valuable and to get away from Pay2Win. Instead of that we provide to gain from various in-game activities.
+2: 100%
+3: 75%
+4: 70%
+5: 70%
+6: 50%
+7: 30%
+8: 20%
+9: 10%
+10: 5%
+11: 5%
With this structure, the Alchemy system remains rewarding while preserving item value and long-term competition.
Since the grand opening of our server, you can create your guild and register for the fortress wars.
This also means there will be fortress wars starting from the first week of server launch.
Embrace the lower levels, relish in the nostalgia of low-level items, and prove your team's worth.
Join us now and reignite the thrill of the old-school atmosphere!
Honor buffs have undoubtedly been one of the most interesting systems throughout the history of the game. We have completely removed the graduation system.
The ranking will now be based on the honor points that players can earn from activities on the server and will be reset every Sunday at midnight.
Unlike before, now a total of 100 players can access buffs instead of 50.
The ranking is as follows:
1 ~ 10 players receive King, Gold, Silver and Bronze buffs.
11 ~ 30 players receive Gold, Silver and Bronze buffs.
31 ~ 60 players receive Silver and Bronze buffs.
61 ~ 100 players receive only Bronze buff.
About Events
We've enhanced some events in the server and added a few new ones that you'll love.
First, let's talk about event registration; you'll need to register for all existing and newly added events to participate.
Notices are sent 10, 5, and 1 minute before the start of each event, so make sure to register during this period.
Once you've successfully registered, pay attention to the alerts, or you might risk disqualification!
Event teleporter will now be the only NPC for event registration.
After clicking on Event Registration, you'll be directed to a newly designed, modern interface where you can register for the available event.
We've reorganized the items in the Magic POP system! We deleted the weapons, gears and accessories and added some special items that required in game.
You cannot get Magic POP item with silks to make some items more valuable and to get away from Pay2Win. Instead of that we provide to gain from various in-game activities.